The new update is out! Let us go through all the changes and fixes we’ve applied on version 1.0.3.20. We’re very excited about the content that has been implemented. A new weapon has been added, and you’ll also have the possibility to choose from a range of character and weapon skins to customize your avatar! We also focused on making the game even more realistic and easy to play. To that end, we updated controllers functions and weapons system. This update is available from your After-H launcher.
WEAPONS & SKINS
– NEW LOOKS –
The main menu now looks better and offers exciting new functions.
- Weapons and Weapon Skins Panel
We integrated a panel allowing you to choose from a selection of weapons and skins. Yep, that means we’re also implementing new skins! This option is available on your right when you’re in the main menu.
- Character Skin Panel
You can also choose skins for your character. This option is located on your left, in the main menu.
We created 5 new skins per weapon (MX42, Needle and Shotgun). We bet you’re super excited about the weapon and character skins.
Here are some examples of skins you can now use ingame:
Click on the pictures to open them in a new tab.
Note that there are more skins awaiting to be discovered in the main menu!
– NEW WEAPONS / PROPERTIES –
- Precision system
To increase the specificities of each weapon, we added two new mechanics:
1. Precision when you are moving
2. Precision when you are using a weapon with both hands
Each weapon is impacted differently by these two parameters.
- MX-42
MX-42’s accuracy is reduced a little while shooting during movement.
MX-42’s accuracy is reduced if you hold your riffle with one hand.
- Needle
The Needle sniper has been reworked from the ground. It’s now way easier to aim and lock your target in the scope, but you need to be perfectly aligned to see correctly, or the scope will be shadowed.
Needle’s accuracy is greatly reduced if you shoot while moving, or if you hold your rifle with a single hand.
- Introducing a new melee weapon: the T1-Gauss Shotgun
Don’t be a sitting duck! The shotgun will be perfect in close range fights and to rush your enemies.
T1-Gauss’ accuracy is greatly reduced if you shoot while moving, or if you hold it with a single hand.
MAPS
- Capture points reinforcement – The Cliff
We added new barriers to make it easier to capture the point when the enemy team is defending outside.
We also added hard covers on the promontory to create a new ways to defend or attack. They protect very well but in only one direction.
- Capture points reinforcement – Coliseum
We added new barriers to make it easier to capture the point when the enemy team is defending outside.
The Cliff

CONTROLLERS UPDATE
- Controllers Binding Rework
In order to ease manipulations, we reworked controllers’ binding. All inputs coming from the weapon (such as fire, reload and weapon switch) are now associated to the main hand. Movement inputs (run and sprint), are linked to the secondary hand.
Binding Rework
Click on the pictures to open them in a new tab.
- VIVE Controller Trackpad
In addition to the binding change, it’s also possible to move by only touching the trackpad. The option to press it to move is still available, so you can choose whichever option you prefer.
INTERFACE UPDATES
- Score Panel: The score panel is no longer stuck in walls.
- Back Button: We implemented a “back” button in the password panel
- Waiting Room: Character and Weapon skins can be changed from the waiting room. Options are available on your left and right.
- Main Menu: You can move in the main menu.
- Death Screen: It’s now possible to change your weapons or your weapon skins while you’re waiting to respawn.
Death Screen

MISCELLANEOUS
- Respawn Timer: Switched from 5sec to 7sec
- Hitbox Improvement: We enhanced the hitbox accuracy on players.
- Hit Effect: We’ve added a visual effect that appears when you get hit. It makes the shots look more realistic.
- Spawn Door (TDM/DOM): We’ve made a visual change to the spawn door’s force field, that makes it more visible.
- Character’s Shadow: The shadow of you character is calculated faster, so it adapts to your character’s position and movement better.
- OBS mode: we highly improved the OBS mode, you can now see the radar, remaining bullet number, secondary hand and red dots/scope.
- Visual enhancements on The Cliff
The Cliff

BUG FIXES
- Multiplayer Lobby: we fixed some elements in team selection, game modes and number of players.
- Neck hitbox: you can now shoot in you opponent’s neck
- Issues with the score panel (typos and information)
- You can’t hide anymore in the pillars of The Coliseum
- Speaker icon in the waiting room was fixed
Hope you enjoy the changes! Don’t hesitate to let us know how you like this new update.
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